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-
- WinX10 Hints and Suggestions
-
- This note explains some features of WinX10 and gives some hints on
- how to get the most out of the program.
-
- 1) WinX10 works best when all WinX10 files (WINX10.EXE, *.ICO,
- HOUSE.BMP and NOFOUND.ICN) are kept in the same directory.
- Since WinX10 never writes your WIN.INI file or your Windows
- directory, all WinX10 files will remain in one directory making
- it easy for you to update or remove WinX10 at a later date.
-
- 2) Always run WinX10 from the same directory (eg C:\WINX10). If
- you run WinX10 from different directories you may end out
- creating multiple copies of DEFAULT.X10. If during one session
- you load one version of DEFAULT.X10 and during another session
- you load another version of DEFAULT.X10 (containing different
- parameters), you may get undesired results since loading
- DEFAULT.X10 does not download the events stored in DEFAULT.X10.
-
- 3) Whenever you exit from WinX10, the program will save the
- current configuration in DEFAULT.X10. Each time you start
- WinX10, it will look for DEFAULT.X10 in the current directory.
- If it finds DEFAULT.X10, it will load the port settings, window
- coordinates, programmed events, etc. If WinX10 doesn't find
- DEFAULT.X10 it will ask you what port the X10 controller is
- connected to (just like when you ran the program for the first
- time). If you ever desire to start the program from scratch
- you can delete DEFAULT.X10 so the program thinks you are
- running it for the first time.
-
- 4) If you add "X10=C:\WINx10\WINX10.EXE ^.X10" to your
- "[Extensions]" area of WIN.INI then you can start WinX10 by
- clicking on the *.X10 file in file manager. This allows you
- add different configurations of WinX10 to your Windows group.
- For example, if you have files FALL.X10, WINTER.X10, SPRING.X10
- and SUMMER.X10, you can create an Icon in your windows group
- for each X10 configuration file by clicking on FILE-NEW in the
- program manager and choosing one of the *.X10 files. Now, when
- you click on one of these Icons, the WinX10 program will be
- started, the appropriate *.X10 file will be loaded, and the
- events will be downloaded to your CP290.
-
- 5) Whenever WinX10 is loaded, it will attempt to 'guess' the
- current state (eg ON or OFF) of each Unit. It will be wrong
- from time to time. This is due to the X10 "open loop"
- protocol. For example, if you manually turn on a light via a
- wall switch, it never registers in the X10 controller and
- therefore the program has no way of knowing about it. WinX10
- compares the current time/day with all the stored events. If
- the last programmed event for a given unit turned the unit ON
- then WinX10 will display the ON Icon. If the last programmed
- event for a given unit turned the unit OFF then WinX10 will
- display the OFF Icon.
-
- 6) WinX10 will track the CP290 rocker switches on the X10
- Controller while the program is running. Since the X10
- Controller uploads status to the computer whenever it's rocker
- switches are pressed, WinX10 will update the corresponding
- Icon. So when you turn a light ON/OFF using the rocker switch,
- the corresponding Icon on the screen will turn ON/OFF. Also,
- if a programmed event occurs while the WinX10 program is
- running, the Icon on the screen will be updated accordingly.
-
- 7) WinX10 does not support "grouping" of Units. If you want
- multiple units to turn ON/OFF at the same time, you will have
- to add an event for each unit separately.
-